Thu, 30 May 2019
What is it?
Days Gone is an open-world action game set in the high-desert of the Pacific Northwest two years after a mysterious global pandemic has decimated the world, killing most but transforming millions into mindless, feral creatures. Survivors live in a world where resources are scarce, violence and murder are common and Freakers roam the wilderness.
Through its 60-odd-hour ride, Days Gone loses its focus with repetitive missions, a meandering and thematically unsatisfying storyline and an excess of bugs and busywork. When you slow down for a minute or two, these issues combine with a dreary, uninteresting open world and add up to an uneven and mostly toothless zombie experience. The game is also too easy; with long grass and plenty of cover, AI is rarely clustered together and it’s easy to just pick enemies off without getting into a big scrap.
There are notable framerate dips while playing and constant instances of objects (or whole areas) popping in and out. The former issue is most troubling when you’re riding at speed on your motorcycle and Days Gone momentarily freezes as if struggling to keep up. It’s nothing game-breaking, but it was a constant reminder that things aren’t as smooth as they should be. The world is pretty enough and full of dense forest, winding roads and snow-capped mountains, but if you look closer it’s also relatively sparse, with little world-building to differentiate one area from another and not a lot of surprises to be found in its sprawling land mass.
Mortal Kombat 11
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A Plague Tale: Innocence
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Super Meat Boy Forever
Super Meat Boy is back for new platforming challenges designed for simple, tactile gameplay without simplifying the gruelling SMB gameplay. The game features a full story, six chapters and double the bosses the original game featured. There is a vast randomly generated level structure that ensures a totally new play experience with each death.